Mental Health App Content Analysis

Project Year: 2019-2020, Conference Paper

Background

Mental Health and App-Based Treatment

  • Mental health mobile apps have proliferated as diagnoses increase -> estimated to be over 20,000 apps available
  • There is a need and want for alternatives to traditional treatment
  • Informed decisions around mental health apps require external information sources

Many apps utilize freemium payment models

  • Combination of free and paid features concerned with converting free users to paying subscribers

Freemium apps may:

  • Offer limited functionality, pay for advanced features
  • Have limited-duration free trials
  • Place limits on free versions (e.g., usage caps)
  • Allow users to pay to improve their user experience, e.g., by removing advertisements

Project Goal: Examine whether common freemium payment practices in popular mental health apps have negative outcomes for users based on user review analysis

Research Questions:

  • What negative user outcomes can result from mental health apps that utilize freemium payment models?
  • What sub-types of mental health apps use freemium strategies, and what features are most commonly charged for?

Methods used: Competitive Analysis, Content Analysis

  • Identified 41 highly downloaded apps through keyword search on Google Play Store
  • Downloaded 41k reviews (~1000/app) left by users (Half positive/neutral reviews (3-5 stars) and half negative (1-2 stars))
  • Developed a codebook around self-described negative user outcomes resulting from freemium app design
  • Reviews coded for negative themes after consensus process

Results

~80% of apps utilized a freemium model

  • This restricted free access to a subset of basic features
  • This also limited the duration of free features
  • Thematic analysis of 41k reviews yielded 1825 negative outcome examples across 41 apps (4.3% of the 41K reviews)

Analysis of first-person experiences indicates negative outcomes result from:

  • Unclear descriptions of functionality and charging practices
  • Partial diagnoses/treatments/data
  • Impaired app performance

Potential Solutions

  • Regulators could encourage more accurate app descriptions
  • Offer criteria for ethical freemium app design
  • Our findings indicating that Restricted Functions and Limited-Term Offers generate more negative outcomes, should lead designers to exercise caution when deploying this approach
  • Continual improvement of professional app audits (e.g., ORCHA (Organization for Review of Care and Health Applications), ADDA (Anxiety and Depression Association of America), PsyberGuide, M-Health Index and Navigation Database (MIND))

Full Paper